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Watch: I Built an AI App Without Leaving Databricks

GAME DEVELOPMENT

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Blog
GPT-6 and Blender: Build a Playable 3D Game With Codex and AI Video

GPT-6 Astra drove Codex to script a playable Mars car game in Blender, then turned the same 3D assets into cinematic trailers with Higgsfield's Blender plugin and Seedance video. Here is the verified toolchain, plugin setup, and when this workflow beats text-to-video.

Blog
Box3D: Erin Catto Releases an Open Source 3D Physics Engine

The creator of Box2D releases Box3D - an open source 3D physics engine with cross-platform determinism, SIMD contact solving, and heritage from both Box2D and Valve's Rubikon engine.

Blog
Epic Games Releases Lore: A Version Control System Built for Game Development

Epic Games open-sourced Lore, a centralized version control system designed for binary-heavy game projects. It uses Merkle trees, on-demand file hydration, and native chunked storage to handle terabyte-scale repos that Git struggles with.

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